I have rather fond memories of the original Borderlands which released in 2009. I got a copy for PlayStation 3 along with a small group of friends and a number of fun multiplayer sessions followed for some months afterwards. It was not the kind of game that would normally appeal to me; as the object is less about getting to the game’s end than it is about finding better equipment and grinding up levels. It was the well integrated cooperative play, the generally unique design and the quirky tone that drew me in. Although the sequel Borderlands 2 is usually considered the better game, I didn’t do more than play through the story and I can’t recall many details about that game off the top of my head. I have barely even looked at the series since — with the sole exception of Tales from the Borderlands, an episodic adventure game from the now defunct Telltale Games released in 2014.
Borderlands was a surprise hit for Gearbox Studios who had previously been known for the two expansion packs for the original Half-Life, some notable PC ports and the Brothers in Arms series. Borderlands was so successful that it has become the main series the studio is known for— even though it came ten years after the studio was founded. A film has long been a possibility and so it is not surprising it finally got one.




