Just over a month ago I happened on a post from David V. Stewart which was very similar to something I had been contemplating on modern gaming. His post dates 2007 as Ground Zero for video games because that was the year when innovation in game development essentially froze. Almost all the most successful series that year saw major releases that set the staple for what was to follow. Games have gotten much prettier since but there hasn’t been any major shifts in game design since. Stewart admits that dating it here has its imperfections and allows for significant releases in the previous and the following year.
Making these declarations is always open to criticism by pedants though and the year is a sound enough place to set a marker. Who could plausibly claim for example, that the Call of Duty series has seen significant evolution since 2007’s Call of Duty 4: Modern Warfare? How have RPGs changed in any significant way since Mass Effect? That’s just two of the games from the list. I should also add here that this applies to the mainstream or AAA games and that the lower budget or indie games have been far more innovative though even they seem to have fallen into a rut of late.